The Suicide Mission, as you’ve probably guessed from the name, is an important story step in Mass Effect 2. Commander Shepard spends all of their time throughout the game to prep for this mission, including the upgrades we talked about in our general mistakes to avoid piece from earlier last month. That’s only the first part. The second part requires some critical thinking because you’ll need to allocate roles to your squadmates before rushing the Collector Base. Failure to pick the right person will result in key characters dying. Mass Effect doesn’t play around with consequences. Luckily for you, I’ve played this game well over 30 times, so I’ve got your back.
A few things you need to be aware of before kicking off this step. There is a mission called Reaper IFF. Consider this your point of no return, which is a common saying in the Mass Effect community. While there is more content after this, this is a key turning point in the story, and anything important left undone, such as loyalty missions, will remain undone and have critical consequences. Before you start this step, make sure to do as much as possible. Those loyalty missions? Check. Those side quests and Dossier fulfillments? Check and check! The only exception to this is that you can do Legion’s loyalty mission called A House Divided. Doing this right after getting the all-clear to pursue the Reaper IFF will not negatively impact the success rate. However, waiting too long to retrieve the IFF will result in crew members dying, but not your squadmates.
Without spoiling too much (to avoid all spoilers is impossible when detailing this mission), you’ll have a chance to save everyone on your ship, especially Kelly Chambers. However, doing so is tricky and is very time-sensitive. If you go straight to the Reaper IFF with having completed mission-critical quests, then the entire Normandy crew will live to see another day. The longer you wait, the more people will die, including our beloved Doctor Chakwas.
Suicide Mission Team Selections
All crew members MUST have the loyalty missions completed and be upgraded through the Squad menu. Italicized means that’s my primary choice when I play, but any of the characters shown will work.
Tech Specialist for the vents:
Tali, Legion, or Kasumi
2nd Fire Team Leader:
Miranda, Jacob, Garrus
Biotic Specialists for Shields:
Samara or Jack
Distraction Fire Team Leader:
Jacob, Garrus, Miranda
Normandy Crew Escort:
Any loyal crew member will work, but I personally enjoy sending Mordin since he is a doctor, and in my head canon, he’s a good fit to help with trauma and shock.
Final Boss Squad:
You’ll want to make sure you have evened out abilities, such as tech and biotics, but really pick who you enjoy the most. Unlike the roles above; there are no lasting consequences on who you bring with you for the final fight as long as they are loyal.
For more Mass Effect Legendary goodness, including more tips and tricks, check out our game hub here!